new style
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+1
@@ -3,6 +3,7 @@
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<component name="AvaloniaProject">
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<option name="projectPerEditor">
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<map>
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<entry key="ZahlenRaten/App.axaml" value="ZahlenRaten/ZahlenRaten.csproj" />
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<entry key="ZahlenRaten/MainWindow.axaml" value="ZahlenRaten/ZahlenRaten.csproj" />
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</map>
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</option>
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@@ -1,7 +1,7 @@
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<Application xmlns="https://github.com/avaloniaui"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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x:Class="ZahlenRaten.App"
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RequestedThemeVariant="Default">
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RequestedThemeVariant="Dark">
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<!-- "Default" ThemeVariant follows system theme variant. "Dark" or "Light" are other available options. -->
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<Application.Styles>
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@@ -4,13 +4,56 @@
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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mc:Ignorable="d" d:DesignWidth="800" d:DesignHeight="450"
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x:Class="ZahlenRaten.MainWindow"
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Title="ZahlenRaten">
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Title="ZahlenRaten"
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Background="#1e1e1e"
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Width="400" Height="500"
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WindowStartupLocation="CenterScreen">
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<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center" Margin="20" Spacing="10">
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<TextBlock HorizontalAlignment="Center">Gib deine Zahl ein:</TextBlock>
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<TextBox MaxWidth="2" HorizontalAlignment="Center" x:Name="txtInput"></TextBox>
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<TextBlock MaxHeight="60" Height="60" HorizontalAlignment="Center" x:Name="txtOutput"></TextBlock>
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<Button HorizontalAlignment="Center" Click="btnRaten_OnClick" x:Name="btnRaten" >Raten</Button>
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<Button IsVisible="False" HorizontalAlignment="Center" Click="btnNeueZahl_OnClick" x:Name="btnNeueZahl" >Neues Spiel</Button>
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<Border Margin="20" Padding="20" Background="#2d2d2d" CornerRadius="12" BoxShadow="0 4 15 0 #80000000">
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<StackPanel HorizontalAlignment="Center" VerticalAlignment="Center" Spacing="20">
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<TextBlock FontSize="24" FontWeight="Bold" HorizontalAlignment="Center" Foreground="#ffffff">Zahlen raten</TextBlock>
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<TextBlock HorizontalAlignment="Center" Foreground="#cccccc">Gib deine Zahl ein (0-9):</TextBlock>
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<TextBox Width="60"
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FontSize="18"
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HorizontalAlignment="Center"
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HorizontalContentAlignment="Center"
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x:Name="txtInput"
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CornerRadius="8"
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BorderThickness="2"
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BorderBrush="#444444"/>
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<TextBlock Height="80"
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TextWrapping="Wrap"
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TextAlignment="Center"
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HorizontalAlignment="Center"
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x:Name="txtOutput"
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Foreground="#3498db"
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FontSize="14"/>
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<Button HorizontalAlignment="Stretch"
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HorizontalContentAlignment="Center"
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Padding="10,12"
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Background="#27ae60"
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Foreground="White"
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Click="btnRaten_OnClick"
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x:Name="btnRaten"
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CornerRadius="8">
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Raten
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</Button>
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<Button IsVisible="False"
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HorizontalAlignment="Stretch"
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HorizontalContentAlignment="Center"
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Padding="10,12"
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Background="#2980b9"
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Foreground="White"
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Click="btnNeueZahl_OnClick"
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x:Name="btnNeueZahl"
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CornerRadius="8">
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Neues Spiel
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</Button>
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</StackPanel>
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</Border>
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</Window>
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@@ -1,6 +1,7 @@
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using System;
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using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Avalonia.Media;
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namespace ZahlenRaten;
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@@ -25,42 +26,51 @@ public partial class MainWindow : Window
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private void btnRaten_OnClick(object sender, RoutedEventArgs e)
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{
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if (_leben > 0)
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if (string.IsNullOrWhiteSpace(txtInput.Text)) return;
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if (int.TryParse(txtInput.Text, out int input))
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{
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int input = Convert.ToInt32(txtInput.Text);
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if (input == _zielZahl)
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{
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txtOutput.Text = $"Du hast die Zahl erraten! Es war die Zahl: {_zielZahl}";
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txtOutput.Text = $"🎉 Richtig! Es war die Zahl: {_zielZahl}";
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txtOutput.Foreground = Brushes.LightGreen;
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btnRaten.IsVisible = false;
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btnNeueZahl.IsVisible = true;
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}
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else if (input > _zielZahl)
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{
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txtOutput.Text = $"Deine Zahl ist kleiner als die Gesuchte Zahl. \nDu hast noch {_leben} Leben. \nDeine zuletzt geratene Zahl war die {input}";
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}
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else
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{
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txtOutput.Text = $"Deine Zahl ist höher als die gesuchte Zahl. \nDu hast noch {_leben} Leben. \nDeine zuletzt geratene Zahl war die {input}";
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_leben--;
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if (_leben > 0)
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{
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string richtung = input > _zielZahl ? "kleiner" : "größer";
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txtOutput.Text = $"Die gesuchte Zahl ist {richtung}.\nLeben: {_leben}\nLetzter Tipp: {input}";
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txtOutput.Foreground = Brushes.Orange;
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}
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else
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{
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txtOutput.Text = $"❌ Verloren! Die Zahl war: {_zielZahl}";
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txtOutput.Foreground = Brushes.Salmon;
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btnRaten.IsVisible = false;
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btnNeueZahl.IsVisible = true;
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}
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}
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txtInput.Text = "";
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txtInput.Focus();
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_leben--;
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}
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else
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{
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txtOutput.Text = $"Du hast Verloren! Die Zahl war die {_zielZahl}";
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btnRaten.IsVisible = false;
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btnNeueZahl.IsVisible = true;
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txtOutput.Text = "Ungültige Eingabe!";
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txtOutput.Foreground = Brushes.Yellow;
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}
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txtInput.Text = "";
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txtInput.Focus();
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}
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private void btnNeueZahl_OnClick(object sender, RoutedEventArgs e)
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{
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_leben = StandartLeben;
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txtInput.Text = "";
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txtOutput.Text = String.Empty;
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txtOutput.Text = string.Empty;
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txtOutput.Foreground = new SolidColorBrush(Color.Parse("#3498db"));
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_zielZahl = ZahlErstellen();
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btnRaten.IsVisible = true;
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btnNeueZahl.IsVisible = false;
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@@ -13,7 +13,7 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("ZahlenRaten")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+0b20a47ad1499453d8f57815037750761f0e31a2")]
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[assembly: System.Reflection.AssemblyProductAttribute("ZahlenRaten")]
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[assembly: System.Reflection.AssemblyTitleAttribute("ZahlenRaten")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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@@ -1 +1 @@
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f93a9366a989cb1b34fe487bdcb104c8c4f6e0edc88af14844591a28c252bd90
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e2ab9cd92d5fe7380e4803bd6803a1f41bd7cb5d6818965969dc31e782b439cb
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